本文介绍了如何在 Windows 8 中在线播放背景音乐的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
在我的应用程序中,我使用 UI MediaElement.但是当我点击 Windows 键时,音乐停止了.
我尝试使用:
MediaControl.PlayPressed += MediaControl_PlayPressed;MediaControl.PausePressed += MediaControl_PausePressed;MediaControl.PlayPauseTogglePressed += MediaControl_PlayPauseTogglePressed;MediaControl.StopPressed += MediaControl_StopPressed;
我设置源 MediaElement:
media.Source = new Uri("http://stream-hq.mp3.zdn.vn/fsgggsfdlwjglwjAAAAA/2a3f830202ea6d29bc7c5a5146401566/4ff5620a/2011/12/27/a/4/a4fcc199a184a93cfeb0fe35642.相对或绝对);
请帮帮我!
解决方案
要让 Metro/WinRT 应用在后台播放音频,应用需要满足以下条件:
- 一个 了解更多信息捕获硬件按钮(例如键盘上的播放/暂停)和 创建媒体播放器的快速入门指南了解更多信息.
In my application, I use UI MediaElement. But when i click the Windows key, the music stops.
I tried using:
MediaControl.PlayPressed += MediaControl_PlayPressed; MediaControl.PausePressed += MediaControl_PausePressed; MediaControl.PlayPauseTogglePressed += MediaControl_PlayPauseTogglePressed; MediaControl.StopPressed += MediaControl_StopPressed;
I set source MediaElement:
media.Source = new Uri("http://stream-hq.mp3.zdn.vn/fsgggsfdlwjglwjAAAAA/2a3f830202ea6d29bc7c5a5146401566/4ff5620a/2011/12/27/a/4/a4fcc199a184a93cfeb0fe35642c53bf.mp3", UriKind.RelativeOrAbsolute);
Please help me!
解决方案For a Metro/WinRT app to play audio in background, the app needs the following:
- A MediaElement control that:
- Is in a XAML page.
- The AudioCategory property set to BackgroundCapableMedia (as in Armando's answer). There are other values for games or communication systems as needed. See the Audio Playback in a Metro Application for information on what the different options mean.
- Use the MediaControl object to capture at least the following. Other events and properties can be handled if desired but the following are required for background playback to function.
- PlayPressed
- StopPressed
- PlayPauseTogglePressed
- PausePressed
- Add audio to the list of support background tasks in the applications manifest. The manifest is usually called
Package.appxmanifest
. Select it in the Solution Explorer, go to the Declarations tab and check "Audio" as shown:
See the Transport Controls Guide for more info about capturing hardware buttons (e.g. play/pause on the keyboard) and the quickstart guide for creating a media player for more info.
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- A MediaElement control that:
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