问题描述
作为一个实体类,我想在运行时添加一个属性,应该怎么做?
As an entity class, I want to add an attributes at run-time, how should I do?
推荐答案
需要看什么属性?如果是数据绑定等,TypeDescriptor
应该可以工作:
What needs to see the attributes? If it is things like data-binding etc, TypeDescriptor
should work:
TypeDescriptor.AddAttributes(type, attribs);
TypeDescriptor.AddAttributes(instance, attribs);
这只会影响 System.ComponentModel
的使用(不是直接反射),但这通常就足够了 - 例如,您可以通过上述关联一个 TypeConverter
.
This only affects System.ComponentModel
usage (not direct reflection), but that is often enough - for example, you can associate a TypeConverter
via the above.
如果您所说的属性"是指属性",那么(再次,就数据绑定而言)TypeDescriptor
也有潜力 - 但它并不重要;您需要在对象上实现 ICustomTypeDescriptor
,或者为该类型编写 CustomTypeDescriptor
- 无论哪种情况,您都需要编写自己的 PropertyDescriptor代码> 实现(通常与每个实例的字典等对话).这将被任何使用的东西使用:
If by "attributes" you mean "properties", then (again, as far as data-binding is concerned) TypeDescriptor
also has potential there - but it is non-trivial; you need to either implement ICustomTypeDescriptor
on the object, or to write a CustomTypeDescriptor
for the type - and in either case, you need to write your own PropertyDescriptor
implementation (often talking to a per-instance dictionary etc). This will get used by anything that uses:
// only works if you use TypeDescriptionProvider
PropertyDescriptorCollection typeProps = TypeDescriptor.GetProperties(type);
// works via TypeDescriptionProvider or ICustomTypeDescriptor
PropertyDescriptorCollection objProps = TypeDescriptor.GetProperties(obj);
同样,这涵盖了广泛的数据绑定和类似场景.例如,见这里 -然而,这远非微不足道.示例用法(来自链接)在运行时添加了两个属性:
Again, this covers a wide range of data-binding and similar scenarios. For an example of this, see here - it is far from trivial, however. The example usage (from the link) adds two properties at runtime:
Bag.AddProperty<int>("TestProp", new DefaultValueAttribute(5));
Bag.AddProperty<string>("Name");
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