在布局中将 ImageView 置于 ImageView 之上

Putting ImageView Over ImageView in Layout(在布局中将 ImageView 置于 ImageView 之上)
本文介绍了在布局中将 ImageView 置于 ImageView 之上的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我创建了一个 Android 应用程序,我想将 ImageView 放在 ImageView 上.

I have created an Android Application in that I want to put ImageView over ImageView.

如何让我成为可能.

谢谢.

推荐答案

我已经为你创建了代码:

I have created code for you:

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    xmlns:arc="http://schemas.android.com/apk/res-auto"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    android:background="@color/holo_gray_light"
    android:gravity="center" >

    <ImageView
        android:id="@+id/imageView1"
        android:layout_width="fill_parent"
        android:layout_height="200dp"
        android:layout_alignParentLeft="true"
        android:layout_alignParentTop="true"
        android:scaleType="fitXY"
        android:src="@drawable/abs__ab_bottom_solid_dark_holo" />

    <yourpackage.MLRoundedImageView
        android:id="@+id/mLRoundedImageView1"
        android:layout_width="130dp"
        android:layout_height="130dp"
        android:layout_marginTop="-65dp"
        android:layout_below="@+id/imageView1"
        android:layout_centerHorizontal="true"
        android:contentDescription="@string/app_name"
        android:scaleType="center"
        android:src="@drawable/me" />

</RelativeLayout>

MLRoundedImageView.java(放入src并更新XML中的包名):

public class MLRoundedImageView extends ImageView {

    public MLRoundedImageView(Context context) {
        super(context);
    }

    public MLRoundedImageView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public MLRoundedImageView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
    }

    @Override
    protected void onDraw(Canvas canvas) {

        Drawable drawable = getDrawable();

        if (drawable == null) {
            return;
        }

        if (getWidth() == 0 || getHeight() == 0) {
            return;
        }
        Bitmap b = ((BitmapDrawable) drawable).getBitmap();
        Bitmap bitmap = b.copy(Bitmap.Config.ARGB_8888, true);

        int w = getWidth();//, h = getHeight();

        Bitmap roundBitmap = getCroppedBitmap(bitmap, w);
        canvas.drawBitmap(roundBitmap, 0, 0, null);

    }

    public static Bitmap getCroppedBitmap(Bitmap bmp, int radius) {
        Bitmap sbmp;

        if (bmp.getWidth() != radius || bmp.getHeight() != radius) {
            float smallest = Math.min(bmp.getWidth(), bmp.getHeight());
            float factor = smallest / radius;
            sbmp = Bitmap.createScaledBitmap(bmp, (int)(bmp.getWidth() / factor), (int)(bmp.getHeight() / factor), false);
        } else {
            sbmp = bmp;
        }

        Bitmap output = Bitmap.createBitmap(radius, radius,
                Config.ARGB_8888);
        Canvas canvas = new Canvas(output);

        //final int color = 0xffa19774;
        final Paint paint = new Paint();
        final Rect rect = new Rect(0, 0, radius, radius);

        paint.setAntiAlias(true);
        paint.setFilterBitmap(true);
        paint.setDither(true);
        canvas.drawARGB(0, 0, 0, 0);
        paint.setColor(Color.parseColor("#BAB399"));
        canvas.drawCircle(radius / 2 + 0.7f,
                radius / 2 + 0.7f, radius / 2 + 0.1f, paint);
        paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
        canvas.drawBitmap(sbmp, rect, rect, paint);

        return output;
    }
}

输出:

希望这对您有所帮助.. 如果有帮助,请不要忘记点赞.谢谢

May this will helpful to you.. Dont forget to Upvote If Helpful. Thanks

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