问题描述
我有一个有 4 个段的 UISegmentedControl
.当它被选中时,它应该保持选中状态
.当再次单击同一段时,它应该取消选择自身
.如何做到这一点?
I have a UISegmentedControl
with 4 segments. When it is selected, it should maintain the selected state
. When the same segment is clicked again, it should deselect itself
.
How to achieve this?
推荐答案
由于 UISegmentedControl
只在未选中段被选中时发送动作,所以你必须继承 UISegmentedControl
对其触摸处理进行微小的更改.我使用这个类:
Since UISegmentedControl
only sends an action if a not selected segment is selected, you have to subclass UISegmentedControl
to make a tiny change in its touch handling. I use this class:
@implementation MBSegmentedControl
// this sends a value changed event even if we reselect the currently selected segment
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
NSInteger current = self.selectedSegmentIndex;
[super touchesBegan:touches withEvent:event];
if (current == self.selectedSegmentIndex) {
[self sendActionsForControlEvents:UIControlEventValueChanged];
}
}
@end
现在您将获得 UIControlEventValueChanged
事件,即使该段已被选中.只需将当前索引保存在变量中并在操作中进行比较.如果两个索引匹配,您必须取消选择触摸的段.
Now you will get UIControlEventValueChanged
events even if the segment is already selected. Simply save the current index in a variable and compare it in the action. If the two indexes match you have to unselect the touched segment.
// _selectedSegmentIndex is an instance variable of the view controller
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
_selectedSegmentIndex = self.segment.selectedSegmentIndex;
}
- (IBAction)segmentChanged:(UISegmentedControl *)sender {
if (sender.selectedSegmentIndex == _selectedSegmentIndex) {
NSLog(@"Segment %d deselected", sender.selectedSegmentIndex);
sender.selectedSegmentIndex = UISegmentedControlNoSegment;
_selectedSegmentIndex = UISegmentedControlNoSegment;
}
else {
NSLog(@"Segment %d selected", sender.selectedSegmentIndex);
_selectedSegmentIndex = sender.selectedSegmentIndex;
}
}
<小时>
iOS 7 更改了 UISegmentedControl 的触摸处理方式.selectedSegmentIndex 现在在 touchesEnded:
期间更改.
所以更新后的子类应该是这样的:
So the updated Subclass should look like this:
@implementation MBSegmentedControl
+ (BOOL)isIOS7 {
static BOOL isIOS7 = NO;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
NSInteger deviceSystemMajorVersion = [[[[[UIDevice currentDevice] systemVersion] componentsSeparatedByString:@"."] objectAtIndex:0] integerValue];
if (deviceSystemMajorVersion >= 7) {
isIOS7 = YES;
}
else {
isIOS7 = NO;
}
});
return isIOS7;
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
NSInteger previousSelectedSegmentIndex = self.selectedSegmentIndex;
[super touchesBegan:touches withEvent:event];
if (![[self class] isIOS7]) {
// before iOS7 the segment is selected in touchesBegan
if (previousSelectedSegmentIndex == self.selectedSegmentIndex) {
// if the selectedSegmentIndex before the selection process is equal to the selectedSegmentIndex
// after the selection process the superclass won't send a UIControlEventValueChanged event.
// So we have to do this ourselves.
[self sendActionsForControlEvents:UIControlEventValueChanged];
}
}
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
NSInteger previousSelectedSegmentIndex = self.selectedSegmentIndex;
[super touchesEnded:touches withEvent:event];
if ([[self class] isIOS7]) {
// on iOS7 the segment is selected in touchesEnded
if (previousSelectedSegmentIndex == self.selectedSegmentIndex) {
[self sendActionsForControlEvents:UIControlEventValueChanged];
}
}
}
@end
<小时>
Swift 2.2 版本,修复了 Grzegorz 注意到的问题.
Swift 2.2 version, fixed the problem Grzegorz noticed.
class ReselectableSegmentedControl: UISegmentedControl {
@IBInspectable var allowReselection: Bool = true
override func touchesEnded(touches: Set<UITouch>, withEvent event: UIEvent?) {
let previousSelectedSegmentIndex = self.selectedSegmentIndex
super.touchesEnded(touches, withEvent: event)
if allowReselection && previousSelectedSegmentIndex == self.selectedSegmentIndex {
if let touch = touches.first {
let touchLocation = touch.locationInView(self)
if CGRectContainsPoint(bounds, touchLocation) {
self.sendActionsForControlEvents(.ValueChanged)
}
}
}
}
}
<小时>
Swift 3.0 对此进行了修改,如下所示:
Swift 3.0 changes the fix for this to look like the following:
class MyDeselectableSegmentedControl: UISegmentedControl {
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
let previousIndex = selectedSegmentIndex
super.touchesEnded(touches, with: event)
if previousIndex == selectedSegmentIndex {
let touchLocation = touches.first!.location(in: self)
if bounds.contains(touchLocation) {
sendActions(for: .valueChanged)
}
}
}
}
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