问题描述
我得到了比我的 UIButton 更短的纹理.
I got texture, which really shorter, than my UIButton.
我得到了这个纹理:
我应该创建这个按钮:
我应该如何拉伸(而不是平铺)这种纹理?横向拉伸
How should i stretch (not tile), this texture? Stretching in horizontal direction
谢谢
推荐答案
从您提供的示例图像中,我很确定您正在寻找 UIImage
的 resizableImageWithCapInsets:
From the example images you provided I'm pretty sure you're looking for UIImage
's resizableImageWithCapInsets:
UIImage *originalImage = [UIImage imageNamed:@"myImage.png"];
UIEdgeInsets insets = UIEdgeInsetsMake(top, left, bottom, right);
UIImage *stretchableImage = [originalImage resizableImageWithCapInsets:insets];
[myButton setBackgroundImage:stretchableImage forState:UIControlStateNormal];
// the image will be stretched to fill the button, if you resize it.
UIEdgeInsets 结构中的值决定了您不想被拉伸的边距.你的左值和右值可能大约是这个宽度:
The values in the UIEdgeInsets struct determine the margins you don't want to be stretched. Your left and right values could be about this wide:
顶部和底部的值可以是 0(如果您不想垂直调整按钮的大小),也可以是总高度的一半.
The top and bottom values can be either 0 (if you don't want to resize the button vertically), or probably half of the total height.
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