问题描述
我试图在 imageView 被触摸时创建类似波纹的效果,但是我不明白如何为 windows 实现 OpenGL 并将其移植到 iOS.我尝试使用 http://www.codeproject.com/KB/openGL/dsaqua.aspx 和 cocos2d 但是我发现后者完全令人困惑.有人愿意提供一些建议或可以指出我正确的方向吗?
I am attempting to create a ripple like effect on an imageView when it is touched down on, however I do not understand how to implement OpenGL for windows and porting it to iOS. I have attempted to use http://www.codeproject.com/KB/openGL/dsaqua.aspx as well as cocos2d however I find the latter completely and utterly confusing. Would anyone be willing to give some suggestions or can point me in the right direction?
非常感谢!
推荐答案
在iPhone中使用下面的涟漪效果
Use below for ripple effect in iPhone
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:1.0];
[UIView setAnimationTransition:(UIViewAnimationTransition) 110 forView:view cache:NO];
[UIView commitAnimations];
更多效果可以查看这个链接:
For more effects you can check this link :
http://www.iphonedevwiki.net/index.php?title=UIViewAnimationState
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