将 ASP.NET 标识集成到现有 DbContext 中

Integrating ASP.NET Identity into Existing DbContext(将 ASP.NET 标识集成到现有 DbContext 中)
本文介绍了将 ASP.NET 标识集成到现有 DbContext 中的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在 VS2013 中的 .NET 4.5.1 中开发一个 ASP.NET MVC 5 项目,该项目使用 Entity Framework 6 Code-First.我建立了一个相当大的数据库并且有些工作(项目大约两周前).我现在想集成用户身份验证,但我不知道如何处理它.在花了一天的大部分时间研究之后,我决定给新的 ASP.NET 身份框架一个机会,而不是编写自定义的成员资格或角色提供程序.我很困惑的是如何让它与我现有的数据库/模型一起工作.

I'm working on an ASP.NET MVC 5 project in VS2013, .NET 4.5.1, that uses Entity Framework 6 Code-First. I have a decent size database built out and somewhat working (project is about two weeks old). I want to integrate user authentication now, but I'm not sure how to approach it. After spending most of the day researching I've decided to give the new ASP.NET Identity framework a shot over having to write custom Membership or Role providers. What I'm confused about is how to make it all work with the existing database/model I have.

目前我有一个名为 Employee 的对象,它包含基本的员工信息(目前).在思考了一整天的问题后,我决定将身份验证与其分离成一个 User 对象,这正是 Identity 想要的.话虽这么说,我该如何让它发挥作用?

Currently I have an object called Employee that holds basic employee information (for now). After having pondered the question all day, I decided to decouple authentication from it into a User object, which is what Identity wants anyway. That being said how do I make it all work?

这是我的 Employee 类:

public class Employee : Person {
    public int EmployeeId { get; set; }
    public byte CompanyId { get; set; }
    public string Name {
        get {
            return String.Format("{0} {1}", this.FirstName, this.LastName);
        }
    }
    public string Password { get; set; }
    public bool IsActive { get; set; }

    public virtual ICollection<Address> Addresses { get; set; }
    public virtual Company Company { get; set; }
    public virtual ICollection<Email> Emails { get; set; }
    public virtual ICollection<Phone> Phones { get; set; }

    public Employee() {
        this.Addresses = new List<Address>();
        this.Emails = new List<Email>();
        this.Phones = new List<Phone>();
    }
}

还有我的 DbContext 派生类:

public class DatabaseContext : DbContext {
    static DatabaseContext() {
        Database.SetInitializer<DatabaseContext>(new DatabaseInitializer());
    }

    public DatabaseContext()
        : base("Name=DatabaseContext") {
        this.Database.Initialize(true);
    }

    public DatabaseContext(
        string connectionString)
        : base(connectionString) {
        this.Database.Initialize(true);
    }

    /// DbSets...

    public override int SaveChanges() {
        try {
            return base.SaveChanges();
        } catch (DbEntityValidationException e) {
            IEnumerable<string> errors = e.EntityValidationErrors.SelectMany(
                x =>
                    x.ValidationErrors).Select(
                x =>
                    String.Format("{0}: {1}", x.PropertyName, x.ErrorMessage));

            throw new DbEntityValidationException(String.Join("; ", errors), e.EntityValidationErrors);
        }
    }

    protected override void OnModelCreating(
        DbModelBuilder modelBuilder) {
        modelBuilder.Ignore<Coordinate>();

        /// Configs...

        base.OnModelCreating(modelBuilder);
    }
}

推荐答案

所以在花了大约一天左右的时间阅读和阅读之后,我最终构建了自己的 Identity 实现.首先,我所做的是获取我现有的 Employee 对象并将其扩展为从 IUser 继承.IUser 是一个接口,它是 Identity 2.0(目前处于 alpha 版本)的一部分,它允许将主键类型配置为 string 以外的其他内容,这是默认的1.0.由于我存储数据的方式,我的实现非常具体.例如,一个 Employee 可以有多个与之相关的 Email 对象,对于我的应用程序,我想使用电子邮件作为用户名.因此,我只需设置 UserName 属性即可返回 Employee 的工作电子邮件:

So after spending about a day or so reading and reading, I ended up building my own Identity implementation. First what I did was take my existing Employee object and extended it to inherit from IUser<int>. IUser<int> is an interface that's a part of Identity 2.0 (currently in alpha) that allows the primary key type to be configured to something other than string as was default in 1.0. Because of the way I'm storing data, my implementation was really specific. For example, an Employee can have multiple Email objects related to it, and for my application I wanted to use emails as the user names. So, I simply set the UserName property to return the Employee's work email:

public string UserName {
    get {
        if (this.WorkEmail != null) {
            return this.WorkEmail.Address;
        }

        return null;
    }
    set {
        /// This property is non-settable.
    }
}

旁注,由于我不打算使用该属性的 setter,除了简单地将其留空之外,是否有更清洁的方法来废弃它?

Side note, since I'm not going to be using the setter for the property, is there a cleaner way of obsoleting it other than simply leaving it empty?

继续,我还添加了 PasswordHash 属性.我添加了自己的 Role 对象,继承自 IRole<int>.最后,EmployeeRole 对象各有一个 ICollection 相互链接.另一个侧面说明,Identity 的实体框架实现手动创建映射表 UserRoles 而不是利用它自己的配置功能,我似乎无法理解其背后的原因.它创建的 UserRole 确实被传递到它实现的 *Store 中,但它实际上并没有做任何特别的事情,除了充当链接.在我的实现中,我只是使用了已经建立的链接,它当然会在数据库中创建一个映射表,但不会毫无意义地暴露在应用程序中.我只是觉得很好奇.

Moving on, I also added the PasswordHash property. I added my own Role object, inheriting from IRole<int>. Lastly the Employee and Role objects each have an ICollection<T> linking to each other. Another side note, the Entity Framework implementation of Identity manually creates the mapping table UserRoles rather than leveraging it's own configuration capabilities and I can't seem to understand the reasoning behind it. The UserRole it creates does get passed into the *Stores it implements, but it doesn't really do anything special other than act as a link. In my implementation I simply used the already established link, which of course creates a mapping table in the database, but is not pointlessly exposed into the application. I just find it curious.

继续前进,使用我配置的对象,我继续实施我自己的 IUserStoreIRoleStore 类,创造性地称为 EmployeeStore角色存储:

Moving on again, with my configured objects I went ahead and implemented my own IUserStore and IRoleStore classes creatively called EmployeeStore and RoleStore:

public class EmployeeStore : IQueryableUserStore<Employee, int>, IUserStore<Employee, int>, IUserPasswordStore<Employee, int>, IUserRoleStore<Employee, int>, IDisposable {
    private bool Disposed;
    private IDatabaseRepository<Role> RolesRepository { get; set; }
    private IDatabaseRepository<Employee> EmployeesRepository { get; set; }

    public EmployeeStore(
        IDatabaseRepository<Role> rolesRepository,
        IDatabaseRepository<Employee> employeesRepository) {
        this.RolesRepository = rolesRepository;
        this.EmployeesRepository = employeesRepository;
    }

    #region IQueryableUserStore Members
    public IQueryable<Employee> Users {
        get {
            return this.EmployeesRepository.Set;
        }
    }
    #endregion

    #region IUserStore Members
    public async Task CreateAsync(
        Employee employee) {
        this.ThrowIfDisposed();

        if (employee == null) {
            throw new ArgumentNullException("employee");
        }

        await this.EmployeesRepository.AddAndCommitAsync(employee);
    }

    public async Task DeleteAsync(
        Employee employee) {
        this.ThrowIfDisposed();

        if (employee == null) {
            throw new ArgumentNullException("employee");
        }

        await this.EmployeesRepository.RemoveAndCommitAsync(employee);
    }

    public Task<Employee> FindByIdAsync(
        int employeeId) {
        this.ThrowIfDisposed();

        return Task.FromResult<Employee>(this.EmployeesRepository.FindSingleOrDefault(
            u =>
                (u.Id == employeeId)));
    }

    public Task<Employee> FindByNameAsync(
        string userName) {
        this.ThrowIfDisposed();

        return Task.FromResult<Employee>(this.EmployeesRepository.FindSingleOrDefault(
            e =>
                (e.UserName == userName)));
    }

    public async Task UpdateAsync(
        Employee employee) {
        this.ThrowIfDisposed();

        if (employee == null) {
            throw new ArgumentNullException("employee");
        }

        await this.EmployeesRepository.CommitAsync();
    }
    #endregion

    #region IDisposable Members
    public void Dispose() {
        this.Dispose(true);

        GC.SuppressFinalize(this);
    }

    protected void Dispose(
        bool disposing) {
        this.Disposed = true;
    }

    private void ThrowIfDisposed() {
        if (this.Disposed) {
            throw new ObjectDisposedException(base.GetType().Name);
        }
    }
    #endregion

    #region IUserPasswordStore Members
    public Task<string> GetPasswordHashAsync(
        Employee employee) {
        this.ThrowIfDisposed();

        if (employee == null) {
            throw new ArgumentNullException("employee");
        }

        return Task.FromResult<string>(employee.PasswordHash);
    }

    public Task<bool> HasPasswordAsync(
        Employee employee) {
        return Task.FromResult<bool>(!String.IsNullOrEmpty(employee.PasswordHash));
    }

    public Task SetPasswordHashAsync(
        Employee employee,
        string passwordHash) {
        this.ThrowIfDisposed();

        if (employee == null) {
            throw new ArgumentNullException("employee");
        }

        employee.PasswordHash = passwordHash;

        return Task.FromResult<int>(0);
    }
    #endregion

    #region IUserRoleStore Members
    public Task AddToRoleAsync(
        Employee employee,
        string roleName) {
        this.ThrowIfDisposed();

        if (employee == null) {
            throw new ArgumentNullException("employee");
        }

        if (String.IsNullOrEmpty(roleName)) {
            throw new ArgumentNullException("roleName");
        }

        Role role = this.RolesRepository.FindSingleOrDefault(
            r =>
                (r.Name == roleName));

        if (role == null) {
            throw new InvalidOperationException("Role not found");
        }

        employee.Roles.Add(role);

        return Task.FromResult<int>(0);
    }

    public Task<IList<string>> GetRolesAsync(
        Employee employee) {
        this.ThrowIfDisposed();

        if (employee == null) {
            throw new ArgumentNullException("employee");
        }

        return Task.FromResult<IList<string>>(employee.Roles.Select(
            r =>
                r.Name).ToList());
    }

    public Task<bool> IsInRoleAsync(
        Employee employee,
        string roleName) {
        this.ThrowIfDisposed();

        if (employee == null) {
            throw new ArgumentNullException("employee");
        }

        if (String.IsNullOrEmpty(roleName)) {
            throw new ArgumentNullException("roleName");
        }

        return Task.FromResult<bool>(employee.Roles.Any(
            r =>
                (r.Name == roleName)));
    }

    public Task RemoveFromRoleAsync(
        Employee employee,
        string roleName) {
        this.ThrowIfDisposed();

        if (employee == null) {
            throw new ArgumentNullException("employee");
        }

        if (String.IsNullOrEmpty(roleName)) {
            throw new ArgumentNullException("roleName");
        }

        Role role = this.RolesRepository.FindSingleOrDefault(
            r =>
                (r.Name == roleName));

        if (role == null) {
            throw new InvalidOperationException("Role is null");
        }

        employee.Roles.Remove(role);

        return Task.FromResult<int>(0);
    }
    #endregion
}

角色存储:

public class RoleStore : IQueryableRoleStore<Role, int>, IRoleStore<Role, int>, IDisposable {
    private bool Disposed;
    private IDatabaseRepository<Role> RolesRepository { get; set; }

    public RoleStore(
        IDatabaseRepository<Role> rolesRepository) {
        this.RolesRepository = rolesRepository;
    }

    #region IQueryableRoleStore Members
    public IQueryable<Role> Roles {
        get {
            return this.RolesRepository.Set;
        }
    }
    #endregion

    #region IRoleStore Members
    public async Task CreateAsync(
        Role role) {
        this.ThrowIfDisposed();

        if (role == null) {
            throw new ArgumentNullException("role");
        }

        await this.RolesRepository.AddAndCommitAsync(role);
    }

    public async Task DeleteAsync(
        Role role) {
        this.ThrowIfDisposed();

        if (role == null) {
            throw new ArgumentNullException("role");
        }

        await this.RolesRepository.RemoveAndCommitAsync(role);
    }

    public Task<Role> FindByIdAsync(
        int roleId) {
        this.ThrowIfDisposed();

        return Task.FromResult<Role>(this.RolesRepository.FindSingleOrDefault(
            r =>
                (r.Id == roleId)));
    }

    public Task<Role> FindByNameAsync(
        string roleName) {
        this.ThrowIfDisposed();

        return Task.FromResult<Role>(this.RolesRepository.FindSingleOrDefault(
            r =>
                (r.Name == roleName)));
    }

    public async Task UpdateAsync(
        Role role) {
        this.ThrowIfDisposed();

        if (role == null) {
            throw new ArgumentNullException("role");
        }

        await this.RolesRepository.CommitAsync();
    }
    #endregion

    #region IDisposable Members
    public void Dispose() {
        this.Dispose(true);

        GC.SuppressFinalize(this);
    }

    protected void Dispose(
        bool disposing) {
        this.Disposed = true;
    }

    private void ThrowIfDisposed() {
        if (this.Disposed) {
            throw new ObjectDisposedException(base.GetType().Name);
        }
    }
    #endregion
}

现在,我注意到实体框架实现正在创建一个看起来像迷你存储库的东西.由于我的项目已经在使用我自己的 Repository 实现,我决定改用它.我们会看看结果如何......

Now, what I noticed was that the Entity Framework implementation was creating what looked like a mini-repository. Since my project was already using my own Repository implementation, I decided to leverage it instead. We'll see how that goes...

现在,所有这些都有效,而且令人惊讶的是根本没有崩溃,或者至少现在还没有.话虽如此,我拥有所有这些美妙的身份实现,但我似乎无法弄清楚如何在我的 MVC 应用程序中利用它们.由于这超出了这个问题的范围,我将继续打开一个新的来解决这个问题.

Now, all of this works and surprisingly does not crash at all, or at least hasn't yet. That being said, I have all of these wonderful Identity implementations, yet I can't seem to figure out how to leverage them inside my MVC application. Since that falls out of scope for this question, I'll go ahead and open a new one addressing that.

我将此作为问题的答案,以防其他人将来遇到此问题.当然,如果有人在我发布的代码中发现错误,请告诉我.

I'm leaving this as the answer to the question in case someone else runs into this in the future. Of course, if anyone sees an error in the code I've posted, please let me know.

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