问题描述
在 WinRT/C# 中,如何将图像下载到本地文件夹以支持缓存在线目录以供离线使用?有没有办法直接下载图像并链接控件以从缓存中获取它们作为后备?
In WinRT / C#, How do I download an image to a local folder to support caching of an online catalogue for offline use? is there a way to directly download the images and link the control to get them from the cache as a fallback?
var downloadedimage = await HttpWebRequest.Create(url).GetResponseAsync();
StorageFile imgfile = await ApplicationData.Current.LocalFolder.CreateFileAsync(
"localfile.png", CreationCollisionOption.FailIfExists);
接下来我该怎么做才能将下载的图像存储为 localfile.jpg?
What do I do next to store downloadedimage as localfile.jpg?
推荐答案
看起来像下面来自 Windows 8 的 HttpClient 示例的代码解决了这个问题
Looks like the code below from the HttpClient sample for Windows 8 solves the issue
HttpRequestMessage request = new HttpRequestMessage(
HttpMethod.Get, resourceAddress);
HttpResponseMessage response = await rootPage.httpClient.SendAsync(request,
HttpCompletionOption.ResponseHeadersRead);
httpClient 是一个 HttpClient,它的 BaseAddress 需要设置为你资源的服务器文件夹.然后我们可以这样做以将其转换为图像源(如果这是我们正在下载的)
httpClient is a HttpClient, and its BaseAddress needs to be set a the server folder of your resource. we can then do this to convert that to an image source (if that's what we're downloading)
InMemoryRandomAccessStream randomAccessStream =
new InMemoryRandomAccessStream();
DataWriter writer = new DataWriter(randomAccessStream.GetOutputStreamAt(0));
writer.WriteBytes(await response.Content.ReadAsByteArrayAsync());
await writer.StoreAsync();
BitmapImage image = new BitmapImage();
imagecontrol.SetSource(randomAccessStream);
或者这个写入文件
var imageFile = await ApplicationData.Current.LocalFolder.CreateFileAsync(
filename, CreationCollisionOption.ReplaceExisting);
var fs = await imageFile.OpenAsync(FileAccessMode.ReadWrite);
DataWriter writer = new DataWriter(fs.GetOutputStreamAt(0));
writer.WriteBytes(await response.Content.ReadAsByteArrayAsync());
await writer.StoreAsync();
writer.DetachStream();
await fs.FlushAsync();
这篇关于在 Metro 风格应用中将图像下载到本地存储的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持编程学习网!