问题描述
当我们按下一个键并持续按下它时,keypress 和 keydown 事件会不断触发.有没有办法让这些只在一个完整的循环后触发,例如按键然后按键.
when we press a key and keep pressing it the keypress and keydown event continuously fires. Is there a way to let these fire only after a complete cycle ,eg keydown and then key up.
我希望用户不能连续按键,而是希望用户必须按下然后释放键盘才能输入字符!
I would like the user not to be able press the key continuously rather would like the user have to press then release the key board to type a character !
这样就不会发生以下情况,例如:当用户按下 'p' 1 秒时,pppppppppppppppppppppppp.
so that following case do not occur eg : pppppppppppppppppppppppp when user presses 'p' for 1 sec.
推荐答案
声明一个boolean isKeyDown
,在KeyDown
事件中,设置boolean为true.在 KeyUp
事件中,将布尔值设置为 false.
Declare a boolean isKeyDown
, in theKeyDown
Event, set the boolean to true. In the KeyUp
event, set the boolean to false.
这是示例代码
bool isKeyDown=false;
public void control_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
{
if(isKeyDown)
return;
isKeyDown=true;
// do what you want to do
}
public void control1_KeyUp(object sender, System.Windows.Forms.KeyEventArgs e)
{
isKeyDown=false;
// do you key up event, if any.
}
这篇关于如何不允许一次按键收到多个按键?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持编程学习网!