Unity中图像的onClick事件

onClick event for Image in Unity(Unity中图像的onClick事件)
本文介绍了Unity中图像的onClick事件的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

是否可以在 Unity 中为图像(画布的组件)添加onClick"功能?

Is it possible add "onClick" function to an Image (a component of a canvas) in Unity ?

var obj = new GameObject();
Image NewImage = obj.AddComponent<Image>();
NewImage.sprite = Resources.Load<Sprite>(a + "/" + obj.name) as Sprite;
obj.SetActive(true);
obj.AddComponent<ClickAction>();

如何为onClick"事件添加操作?

How can I add action for "onClick" event?

推荐答案

假设 ClickAction 是您的脚本,您可以通过以下方式实现 OnClick 功能:

Supposing that ClickAction is your script, you could implement the OnClick functionality in the following way:

using UnityEngine.EventSystems;

public class ClickAction : MonoBehaviour, IPointerClickHandler
{ 
    public void OnPointerClick(PointerEventData eventData)
    {
        // OnClick code goes here ...
    }
}

命名空间 UnityEngine.EventSystems 为您提供 IPointerClickHandler 接口.当你的图片被点击时,OnPointerClick里面的代码会运行.

The namespace UnityEngine.EventSystems supplies you with the IPointerClickHandler interface. When your image is clicked, the code inside OnPointerClick will run.

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