问题描述
我有一个我很困惑的话题,我需要详细说明.它是一个 const 版本和一个非常量版本的运算符重载.
I have a topic I'm confused on that I need some elaborating on. It's operator overloading with a const version and a non-const version.
// non-const
double &operator[](int idx) {
if (idx < length && idx >= 0) {
return data[idx];
}
throw BoundsError();
}
我知道这个 lambda 函数接受一个索引并检查其有效性,然后返回类中数组数据的索引.还有一个函数具有相同的主体但函数调用为
I understand that this lambda function, takes an index and checks its validity and then returns the index of the array data in the class. There's also a function with the same body but with the function call as
const double &operator[](int idx) const
为什么我们需要两个版本?
Why do we need two versions?
例如,在下面的示例代码中,下面每个实例中使用的是哪个版本?
For example, on the sample code below, which version is used in each instance below?
Array a(3);
a[0] = 2.0;
a[1] = 3.3;
a[2] = a[0] + a[1];
我假设 const 版本仅在 a[2]
上调用,因为我们不想冒险修改 a[0]
或 a[1]
.
My hypothesis that the const version is only called on a[2]
because we don't want to risk modifying a[0]
or a[1]
.
感谢您的帮助.
推荐答案
当两个版本都可用时,逻辑非常简单:为 const
对象调用 const
版本,为非const
对象调用非const
版本.就是这样.
When both versions are available, the logic is pretty straightforward: const
version is called for const
objects, non-const
version is called for non-const
objects. That's all.
在您的代码示例中,a
是一个非 const
对象,这意味着在所有情况下都会调用非 const
版本.const
版本在您的示例中从不调用.
In your code sample a
is a non-const
object, meaning that the non-const
version is called in all cases. The const
version is never called in your sample.
拥有两个版本的目的是为非const
对象实现读/写"访问,而为const
对象实现读"访问.对于 const
对象,const
版本的 operator []
被调用,它返回一个 const double &
引用.您可以通过该 const 引用读取数据,但不能通过它进行写入.
The point of having two versions is to implement "read/write" access for non-const
objects and only "read" access for const
objects. For const
objects const
version of operator []
is called, which returns a const double &
reference. You can read data through that const reference, but your can't write through it.
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