问题描述
我有一个文件:Base.h
I have a file: Base.h
class Base;
class DerivedA : public Base;
class DerivedB : public Base;
/*etc...*/
和另一个文件:BaseFactory.h
and another file: BaseFactory.h
#include "Base.h"
class BaseFactory
{
public:
BaseFactory(const string &sClassName){msClassName = sClassName;};
Base * Create()
{
if(msClassName == "DerivedA")
{
return new DerivedA();
}
else if(msClassName == "DerivedB")
{
return new DerivedB();
}
else if(/*etc...*/)
{
/*etc...*/
}
};
private:
string msClassName;
};
/*etc.*/
有没有办法以某种方式将此字符串转换为实际类型(类),这样 BaseFactory 就不必知道所有可能的派生类,并且对每个类都有 if() ?我可以从这个字符串生成一个类吗?
Is there a way to somehow convert this string to an actual type (class), so that BaseFactory wouldn't have to know all the possible Derived classes, and have if() for each one of them? Can I produce a class from this string?
我认为这可以通过反射在 C# 中完成.C++中是否有类似的东西?
I think this can be done in C# through Reflection. Is there something similar in C++?
推荐答案
不,没有,除非你自己做映射.C++ 没有创建类型在运行时确定的对象的机制.不过,您可以使用地图自己进行映射:
Nope, there is none, unless you do the mapping yourself. C++ has no mechanism to create objects whose types are determined at runtime. You can use a map to do that mapping yourself, though:
template<typename T> Base * createInstance() { return new T; }
typedef std::map<std::string, Base*(*)()> map_type;
map_type map;
map["DerivedA"] = &createInstance<DerivedA>;
map["DerivedB"] = &createInstance<DerivedB>;
然后你就可以了
return map[some_string]();
获取新实例.另一个想法是让类型自行注册:
Getting a new instance. Another idea is to have the types register themself:
// in base.hpp:
template<typename T> Base * createT() { return new T; }
struct BaseFactory {
typedef std::map<std::string, Base*(*)()> map_type;
static Base * createInstance(std::string const& s) {
map_type::iterator it = getMap()->find(s);
if(it == getMap()->end())
return 0;
return it->second();
}
protected:
static map_type * getMap() {
// never delete'ed. (exist until program termination)
// because we can't guarantee correct destruction order
if(!map) { map = new map_type; }
return map;
}
private:
static map_type * map;
};
template<typename T>
struct DerivedRegister : BaseFactory {
DerivedRegister(std::string const& s) {
getMap()->insert(std::make_pair(s, &createT<T>));
}
};
// in derivedb.hpp
class DerivedB {
...;
private:
static DerivedRegister<DerivedB> reg;
};
// in derivedb.cpp:
DerivedRegister<DerivedB> DerivedB::reg("DerivedB");
您可以决定为注册创建一个宏
You could decide to create a macro for the registration
#define REGISTER_DEC_TYPE(NAME)
static DerivedRegister<NAME> reg
#define REGISTER_DEF_TYPE(NAME)
DerivedRegister<NAME> NAME::reg(#NAME)
不过,我确信这两个名字有更好的名字.在这里使用可能有意义的另一件事是 shared_ptr
.
I'm sure there are better names for those two though. Another thing which probably makes sense to use here is shared_ptr
.
如果你有一组没有共同基类的不相关类型,你可以给函数指针一个返回类型 boost::variant
代替.就像如果你有一个类 Foo、Bar 和 Baz,它看起来像这样:
If you have a set of unrelated types that have no common base-class, you can give the function pointer a return type of boost::variant<A, B, C, D, ...>
instead. Like if you have a class Foo, Bar and Baz, it looks like this:
typedef boost::variant<Foo, Bar, Baz> variant_type;
template<typename T> variant_type createInstance() {
return variant_type(T());
}
typedef std::map<std::string, variant_type (*)()> map_type;
boost::variant
就像一个联合.它通过查看用于初始化或分配给它的对象来知道其中存储的是哪种类型.在此处查看其文档.最后,使用原始函数指针也有点陈旧.现代 C++ 代码应该与特定的函数/类型分离.您可能需要查看 Boost.Function
寻找更好的方法.它看起来像这样(地图):
A boost::variant
is like an union. It knows which type is stored in it by looking what object was used for initializing or assigning to it. Have a look at its documentation here. Finally, the use of a raw function pointer is also a bit oldish. Modern C++ code should be decoupled from specific functions / types. You may want to look into Boost.Function
to look for a better way. It would look like this then (the map):
typedef std::map<std::string, boost::function<variant_type()> > map_type;
std::function
也将在 C++ 的下一个版本中可用,包括 std::shared_ptr
.
std::function
will be available in the next version of C++ too, including std::shared_ptr
.
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