使用 Boost Asio 异步等待文件描述符

Async wait on file descriptor using Boost Asio(使用 Boost Asio 异步等待文件描述符)
本文介绍了使用 Boost Asio 异步等待文件描述符的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在尝试将 D-Bus 与我的 boost::asio 应用程序集成.

I'm trying to integrate D-Bus with my boost::asio application.

D-Bus 有一个 API,可以枚举一组要观察的 Unix 文件描述符(主要是套接字,但也可以是 FIFO).当这些描述符需要读取时,我应该通知 D-Bus API,以便它可以读取它们并执行操作.

D-Bus has an API that enumerates a set of Unix file descriptors (mainly sockets but could also be FIFOs) to be watched. When those descriptors have something to be read I should inform the D-Bus API so it can read them and do it's thing.

目前我正在这样做:

using boost::asio::posix::stream_descriptor;
void read_handle(stream_descriptor* desc, const boost::system::error_code& ec,
                 std::size_t bytes_read)
{
    if (!ec) {
        stream_descriptor::bytes_readable command(true);
        descriptor->io_control(command);
        std::size_t bytes_readable = command.get();
        std::cout << "It thinks I should read" << bytes_readable
            << " bytes" << std::endl;
    } else {
        std::cout << "There was an error" << std::endl;
    }
}

void watch_descriptor(boost::asio::io_service& ios, int file_descriptor)
{
    // Create the asio representation of the descriptor
    stream_descriptor* desc = new stream_descriptor(ios);
    desc->assign(file_descriptor);

    // Try to read 0 bytes just to be informed that there is something to be read
    std::vector<char> buffer(0);
    desc->async_read_some(boost::asio::buffer(buffer, 0),
        boost::bind(read_handle, desc, _1, _2));
}

但是立即调用处理程序说它有 0 个字节要读取.我希望只有在有东西要读取时才调用它,但是 boost::asio 不能 读取它.它应该像一个美化的 select().有没有简单的方法可以做到这一点?

But the handler is called right away saying that it has 0 bytes to be read. I would like it to be called only when there is something to be read, but boost::asio CAN NOT read it. It should act just as a glorified select(). Is there a simple way to do that?

PS:我在我的软件中广泛使用了 boost::asio,这只是其中的一小部分,所以我不想依赖 glib或其他主循环.

PS: I'm extensively using boost::asio in my software, this is just a small part of it, so I would like not to depend on glib or other mainloops.

推荐答案

这正是问题所在 null_buffers 是设计的 为.

This is precisely the problem null_buffers was designed for.

有时必须集成一个程序与想要的第三方库执行 I/O 操作本身.为了促进这一点,Boost.Asio包括一个 null_buffers 类型,可以与读和写一起使用操作.null_buffers 操作直到 I/O 对象出现时才返回准备好"执行操作.

Sometimes a program must be integrated with a third-party library that wants to perform the I/O operations itself. To facilitate this, Boost.Asio includes a null_buffers type that can be used with both read and write operations. A null_buffers operation doesn't return until the I/O object is "ready" to perform the operation.

例如,执行一个非阻塞读取类似可以使用以下内容:

As an example, to perform a non-blocking read something like the following may be used:

ip::tcp::socket socket(my_io_service);
...
ip::tcp::socket::non_blocking nb(true);
socket.io_control(nb);
...
socket.async_read_some(null_buffers(), read_handler);
...
void read_handler(boost::system::error_code ec)
{
  if (!ec)
  {
    std::vector<char> buf(socket.available());
    socket.read_some(buffer(buf));
  }
}

还有一个优秀示例文档.

这篇关于使用 Boost Asio 异步等待文件描述符的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持编程学习网!

本站部分内容来源互联网,如果有图片或者内容侵犯您的权益请联系我们删除!

相关文档推荐

Rising edge interrupt triggering multiple times on STM32 Nucleo(在STM32 Nucleo上多次触发上升沿中断)
How to use va_list correctly in a sequence of wrapper functions calls?(如何在一系列包装函数调用中正确使用 va_list?)
OpenGL Perspective Projection Clipping Polygon with Vertex Outside Frustum = Wrong texture mapping?(OpenGL透视投影裁剪多边形,顶点在视锥外=错误的纹理映射?)
How does one properly deserialize a byte array back into an object in C++?(如何正确地将字节数组反序列化回 C++ 中的对象?)
What free tiniest flash file system could you advice for embedded system?(您可以为嵌入式系统推荐什么免费的最小闪存文件系统?)
Volatile member variables vs. volatile object?(易失性成员变量与易失性对象?)