文章列表
Why should the copy constructor accept its parameter by reference in C++?(为什么复制构造函数要在 C++ 中通过引用接受其参数?)
Call C++ Functions in an active program from Lua(从 Lua 在活动程序中调用 C++ 函数)
Sharing global variables between different Lua states through require(通过 require 在不同 Lua 状态之间共享全局变量)
Add members dynamically to a class using Lua + SWIG(使用 Lua + SWIG 将成员动态添加到类)
luaL_dostring puts nothing on the stack?(luaL_dostring 在堆栈上什么都不放?)
Pass variables between C++ and Lua via Swig(通过 Swig 在 C++ 和 Lua 之间传递变量)
Storing a lua class with parent in luabind::object(在 luabind::object 中存储带有父级的 lua 类)
Luabridge binding overloaded operators(Luabridge 绑定重载运算符)
Selecting An Embedded Language(选择嵌入式语言)
Lua 5.3 undefined references(Lua 5.3 未定义的引用)